Updates

This page will show the history of all the updates made to shelter.

Game Creation
The game was created to be a part of the last episode of The Live Event Trilogy which was a 3 part series the creator made to test making live events.

Read about it here

Update 0.1


Update

Update 0.1 was the first ever update to shelter. The update included.

- A new currency called Energy Magnets Which were meant to be used for turning off the Air Generator (Which was also included in the update) but were left in the game without a use

- Two new rooms. One of them being the Red Carpet Room and the other being the room with the Air Generator

- A vent system that the player could enter to turn off the Air Generator

- A settings menu which only purpose was to display the amount of Energy Magnets the player has.

Update 0.2
Update 0.2 was the second update to ever reach Shelter. The update included.

- 2 new events, Air and Party.

- Cash. (Player would get 50 cash every 500 seconds)

- The event counter was reduced from 700 to 500 seconds.

- The entrance to the Red Carpet Room had been moved to inside the library.

- Some more secrets within the shelter. Some say old visitors left something.

Update 0.3
Update 0.3 was known as the "2nd floor update" This update included.

- A new floor. Filled with nothing.

- More secrets

- 1 new event (2 if you count the event only the developers of the game could spawn) Flood.

Update 0.4
Update 0.4 is currently the biggest update added to Shelter yet. The update included

- 2 new events, Christmas & Heatwave - The warehouse added in the previous update has been opened up and has some content inside.

- Lore related stuff

- New room on the second floor. The tic tac toe room. (Creator's note: TicTacToe Table doesn't work yet and I am too lazy to fix that right now, it will work at some point trust me)

- New NPCs

- Player Walkspeed and JumpPower lowered from 32 to 20 and from 50 to 35

- The event counter was reduced from 500 to 300 seconds.